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posted by - Wednesday, 06 July 2011

Over the years I’ve held a lot of one-on-one camera training sessions with owner-operators of varying skill sets – some who had been working with a particular camera for years and were finally buying their own, all the way to people who had never worked in the industry and were just getting started. I can tell you that the vast majority of them did not know how to load or copy scene files. You can all breathe a sigh of relief, knowing you’re not alone in this world. However, I do have a visual that should help those of you too afraid to ask for help: a simple ladle, some soup and a bowl. Hopefully, this analogy will help you the next time you try to load or copy a scene file from one camera to another, and it applies to both Panasonic & Sony cameras.

For the sake of this example, let’s say you made a scene file called TOMATO. You made this scene file on your camera, but you haven’t saved it anywhere. For now, it lies in your camera’s current settings, i.e. the ladle. But your friend wants to use your TOMATO soup. Well, how do you normally give soup to someone? You pour it into a bowl.

You’ll probably want to keep some TOMATO for yourself first. Go to your camera’s SCENE FILE menu and create the TOMATO name in slot one – that’s your bowl.

Next, write the scene file (this is you pouring the soup into your bowl).

Now your camera has a tasty bowl of TOMATO scene file.

Your friend gives you his SD card (a serving tray). Go to the CARD READ/WRITE menu and make a bowl for your friend in one of his empty slots, then pour the soup in by writing it.

Your friend has a nice looking CHOWDER scene file that you’d like, sitting on that SD card tray. Let’s grab a bowl of that. Choose the slot that the CHOWDER bowl lives in and read it.

This is you dunking your ladle into their bowl to scoop up the soup. Head back over to the SCENE FILE menu and create a bowl to pour your soup into on slot 2. Then write the file. Now you’ve served yourself some CHOWDER. Whatever soup was in your ladle last is the scene file you’re currently reading.

I hope this new way of thinking about scene files has cleared up all the confusion.

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